Jennia
Jennia is a Dungeons and Dragons character of mine, that I’ve wanted to come alive. Made in 3DS Max, She is fully modeled, textured, and animated for use in game engines, in this example, Unity.

Brigewater Bill
This character belongs to Paul Piccone, and I was assigned to model it from a model sheet. This model shows both organic and inorganic models, combined in one character.
