
Mane Quest is my capstone game at George Mason University. The project lasted from August 2019 to May 2020, where myself and five other peers completed this game.
I worked on 2D sprites for the background environment, menus, and UI elements, all of which done is Aesprite.
Please follow the link for more information including a download for a playable build.
https://game.gmu.edu/senior-expo-2020-mane-quest/
Here are several different themed environments as levels for Mane Quest.
This is an example of a playable character’s HUD. The health pool is shown with indicators of how many hit points the character has, as well as ability icons next to it.
Various in-game captures